Object PmgButton (One-state button)
The one-state button is determined for starting the script (e.g. switching into another panel, transferring a value, playing a sound file,...).
The script is defined in the onButtonDown or onButtonUp event.
This object adopts properties and methods of object PmgPane
Properties and methods:
|ColorText|| Text color in the button|
|ImageSrc|| The file name with the path to the image file displayed in the button|
|StateEx|| Returns state of the button|
|Text|| Text in the button|
|Object|| General information about the object|
|Content|| Content of the Pmg object in the XML form|
|Position|| Setting the position, width and height of the Pmg object|
|Variables|| List and configuration of user defined Pmg object variables|
|Events|| Algorithms definition for the object events|
|Methods|| Definition of designer's methods in the Pmg object|
|Panel|| Setting the background area of the Pmg object|
|Button|| Button properties.|
If the method calling any modal window forms a part of the script (e.g. the Pm.InputBox), then it is necessary to place such script into the onButtonUp event (otherwise OS Windows doesn't ensure that the button is drawn correctly).
The button can be drawn with the bitmap. This can be changed by the "T - Data binding to calculation based on a table of values" data binding depending on the state of pressing the button (see StateEx property).
: Object name changed: PmiButton