Preconfiguration "Button two-state rounded"
Creates object configured as two-state button.
The created PmgCanvas
object contains variables title0
. Variable title0
are used for text displayed on the button in the state 0
. Variable mode
define its design. the state
variable defines the current state 0
The events onKeyPress
are solving the conditions that are defined for calling the designer's "onPressUp
Designer's method onPressUp
on the "Methods
" tab of the Pmg
object is used to define the action that will be connected with switching the button between states 0
There are variables that affect the button and text color, text size and margins in the script on the "Draw
These configurators can be set before the preconfiguration is created:
| Object name||Name (identifier) of the Pmg object. It is used to obtain the Pmg object by the PmgObject.Items method. |
This configurator sets the initial value of the Name property.
The maximum name length is 30 characters. This is a system name, so it must contain only alphanumeric and must not contain any diacritics, empty string, spaces and the first character must not be a number.
|Button text in the state 0||Text written into variable.|
|Button text in the state 1||Text written into variable.|
|Colored button background||Button background color written in CSS syntax into the sBgColor variable at the beginning of the script on the "Draw" tab.|
|Button image color||Button image color written in CSS syntax into the variable sImgColor at the beginning of the script on the "Draw" tab.|