Preconfiguration "Button two-state"
Creates object configured as two-state button.
The created PmgCanvas
object contains variables title0
. Variable title0
are used for text displayed on the button in the state 0
. Variable mode
define its design. the state
variable defines the current state 0
The events onKeyPress
are solving the conditions that are defined for calling the designer's "onPressUp
Designer's method onPressUp
on the "Methods
" tab of the Pmg
object is used to define the action that will be connected with switching the button between states 0
There are variables that affect the button and text color, text size and margins in the script on the "Draw
These configurators can be set before the preconfiguration is created:
| Object name||Name (identifier) of the Pmg object. It is used to obtain the Pmg object by the PmgObject.Items method.
This configurator sets the initial value of the Name property.
The maximum name length is 30 characters. This is a system name, so it must contain only alphanumeric and must not contain any diacritics, empty string, spaces and the first character must not be a number.
|Button text in the state 0||Text written into variable.title0|
|Button text in the state 1||Text written into variable.title1|