The one-state button item is determined for starting the script (e.g. switching into another panel, transferring a value, playing a sound file,...). The script is defined in the onButtonDown or onButtonUp event.
If the method calling any modal window forms a part of the script (e.g. the Pm.InputBox), such script has to be placed into the onButtonUp event (otherwise OS Windows doesn't ensure that the button is drawn correctly).
The button can be drawn with the bitmap. This can be changed by means of the T - Binding to calculation based on a table of values data binding depending on the state of pressing the button (See property: StateEx).
|ColorText||Text color in the button|
|ImageSrc||Name and path to the image file displayed in the button|
|StateEx||Returns state of the button|
|Text||Text in the button|
|Object||General information about the object|
|Content||Content of the graphic item in the XML form|
|Position||Setting the position, width and height of the item|
|Subitems||It is used for creating compound items|
|Variables||List and configuration of user defined item variables|
|Events||Algorithms definition for the object events|
|Methods||Definition of user's methods of the graphic item|
|Panel||Setting the background area of the edited graphic item|